UX Design
Product Design
User Experience
Design Thinking
Wireframing
Usability Testing
Visual Design
Figma
Accessibility
Portfolio
UI Design
User Research
User Interface
User Flow
Prototyping
Design Systems
Interaction Design
Information Architecture
Mobile Design
Digital Products
This course is designed for anyone who wants to go beyond simply creating visually appealing interfaces and learn how to design meaningful, user-friendly digital products — from the initial idea to the final interface.
Throughout the course, you’ll work on one real-world product from start to finish. You’ll research users, define the problem, map out user journeys, create wireframes and prototypes, develop a visual direction, and transform your ideas into a complete UI design.
Instead of completing dozens of disconnected exercises, you’ll build one meaningful project that gradually evolves into a strong portfolio case study.

What Will We Create?
As the main project, we’ll design:
Mindly — a personal productivity & wellbeing app
Mindly helps people organize their day, manage tasks and habits, set priorities, and maintain a healthier balance without feeling overwhelmed.
Throughout the course, you’ll design:
- Onboarding.
- Home screen.
- Task management system.
- Calendar.
- Progress & insights.
- Notifications.
- Profile.
- Design system.
- Interactive prototype.

What Will You Be Able to Do After the Course?
By the end of the course, you’ll be able to:
✓ Conduct basic UX research.
✓ Create User Personas and User Flows.
✓ Structure digital products.
✓ Create wireframes.
✓ Work confidently in Figma.
✓ Design modern, user-friendly interfaces.
✓ Build scalable Design Systems.
✓ Create interactive prototypes.
✓ Conduct usability testing.
✓ Present and explain your design decisions.
✓ Create compelling UX/UI case studies for your portfolio.

Your Final Portfolio Project
At the end of the course, you won’t just receive a certificate — you’ll have a complete digital product and a professional case study to showcase in your portfolio.
Mindly — Personal Productivity & Wellbeing App
“We want to help people organize their day without feeling constantly overwhelmed.”
You’ll document the entire product design process:
Research → UX → UI → Prototype → Testing → Final Design
This approach allows you to talk about your work in an interview not simply by saying:
“I know how to use Figma."
But by saying:

“I researched the problem, identified user needs, mapped the key user journey, designed a solution, tested the prototype, and improved the product based on user feedback.”
That’s the difference between knowing a design tool and thinking like a UX/UI designer.
The Philosophy Behind the Course
We don’t teach you how to draw pretty buttons. We teach you how to solve problems through design.
Figma is just a tool.
The real skill of a UX/UI designer is being able to understand people, identify their problems, and transform those insights into simple, intuitive, and enjoyable digital experiences.
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